Ubisoft plans RedLynx closure and 70 Singapore job cuts
The French publisher said the Finland proposal depends on local negotiations, while Ubisoft Singapore remains in its production network.

Ubisoft plans to shut Finnish studio RedLynx, affecting up to 52 roles, and said 70 positions in Singapore have been impacted, PocketGamer.biz reported on Oct. 15, citing a Ubisoft statement.
The decisions would extend Ubisoft’s cost cuts after the publisher’s shares fell in January to their lowest level in roughly 15 years, the trade-press report said.
RedLynx is still at proposal stage. Ubisoft told staff of "a proposal to close RedLynx in Finland, subject to the local change negotiation process," according to the statement reported by GamesIndustry.biz and cited by PocketGamer.biz. The process could affect as many as 52 positions.
"At Ubisoft Singapore, 70 positions have been impacted to align the studio with upcoming production needs. The studio remains an important part of Ubisoft’s global production organisation," Ubisoft said in the statement.
"We deeply value the contributions of both teams and recognise the impact this may have on our colleagues. We are committed to supporting our teams throughout this process and conducting it with care and respect," Ubisoft said.
Ubisoft bought RedLynx in 2011. The Helsinki-based studio is best known for Trials, and also worked on Tom Clancy’s The Division 2 and mobile games including Gwen’s Getaway and South Park: Phone Destroyer.
PocketGamer.biz reported that RedLynx is believed not to be assigned to any current projects. Singapore faces a larger absolute reduction, but the studio is not being closed; the 70 affected jobs represent roughly 20% of its headcount, according to the report.
The latest moves follow a year in which Ubisoft has used studio closures, layoffs and game cancellations to lower costs. PocketGamer.biz cited Ubisoft Halifax’s closure as part of that pattern, and said Rainbow Six Mobile is ending service in early 2027, less than a year after global launch.
The announcements also come two weeks after Ubisoft reorganised Creative House 2 teams under the Massive Entertainment brand. Development teams in Montréal, Paris, Sweden and Toronto now operate under that shared name, according to the report.
The final outcome for RedLynx depends on the local change negotiation process described by Ubisoft. The company’s reported statement did not give a completion date for the Finland proposal or a timetable for the Singapore reductions.
Source: trade-press report, PocketGamer.biz, Oct. 15, 2026
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